![prototype 1 upgrades prototype 1 upgrades](https://s3.studylib.net/store/data/008748955_1-8f281ea62ceea26722eb153ead4e3466-768x994.png)
Charge up the Black Hole and you will see an increased range and one of your earliest weapons against helicopters and armored vehicles. Still, they're ability to grab something, hold it in place and smash items into what is held is priceless. They are only mid-range without any upgrades or using the charged attack. Level 1 – Tap for Swipes, Hold for Pounce Level 2 – Claw Range increased 25% Level 3 – Pounce Range increased Level 4 – 25% Damage Boost Tendrils – Gained in “Project Long Shadow” These are your first ranged attack and are very handy. The Pounce is great when locked on and has a very long range, especially fully upgraded. Clawing is a great way to deal with a few opponents up close. They are great against lightly armored foes. Claws – Gained in “Operation Flytrap” The claws are your first power and probably your fastest melee option. These do not always appear in a set location so keep an eye out for enemies with a Flexed Arm icon above their heads.
Prototype 1 upgrades upgrade#
Something else will spawn with the upgrade somewhere.
![prototype 1 upgrades prototype 1 upgrades](https://techcrunch.com/wp-content/uploads/2018/05/screen-shot-2018-05-02-at-11-57-03-am.png)
If you kill someone who offers an upgrade accidentally, do not fret. All the upgrades are available shortly after the Power itself is gained. These can only be unlocked by playing through particular story missions. Prototype 2 Walkthrough Mutations Part 1 – Powers Heller has a number of powers that he gains.